Keep the ball Rolling

Level Design & Code – AS3, Flash – March – May 2012


Keep The Ball Rolling is a Flash game I worked on during my Bachelors degree at Erasmus Hogeschool Brussel with two other programmers. The goal of this game is to draw lines in the scrolling levels to help the rolling ball reach the end of the level. We worked on it during 3 months during course hours and at home.

I learned and helped my team to use Box2D with ActionScript, then researched and set-up a pipeline to create our levels with collisions. Then I made the levels, some art and created a little story that you can follow through the whole game.